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Retrogaming

Retrogaming posts

Emulators, cores, and the architecture behind preserving and playing classic games today.

RetrogamingHow-To May 9, 2026 3 min read

How to Set Up RetroAchievements in RetroArch

A complete walkthrough enabling RetroAchievements — earning genuine achievements for classic games that never had them, verified against actual game memory state to prevent cheating.

#howto#retroachievements#retroarch
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RetrogamingHow-To May 7, 2026 3 min read

How to Configure Per-Game Overrides in RetroArch

A complete walkthrough setting up configuration that applies only to a specific game, or only to a specific core, without changing your global defaults for everything else.

#howto#retroarch#configuration
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RetrogamingFix May 5, 2026 3 min read

Fixing Stretched or Wrong Aspect Ratio in Emulators

Characters look too wide, too thin, or the image doesn't fill the screen correctly. This almost always traces to a pixel-aspect-ratio setting, not the emulator core rendering incorrectly.

#fix#aspect-ratio#display
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RetrogamingNews May 2, 2026 2 min read

GGPO Rollback Netcode Goes Open Source

On October 9, 2019, Tony Cannon released GGPO under the MIT license, removing the licensing friction that had limited its adoption and helping cement rollback as the fighting game industry's netcode standard.

#news#ggpo#netcode
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