The Atari Landfill Wasn't Just E.T. Cartridges — What the 2014 Dig Actually Found
The 2014 Alamogordo dig recovered cartridges spanning 59 different titles, not just E.T. — evidence of a market-wide inventory purge.
Popular retellings of Atari’s 1983 landfill burial often describe it as if the buried cartridges were essentially all copies of E.T. the Extra-Terrestrial — the 2014 excavation’s actual findings tell a broader, less singular story.
What the 2014 excavation actually recovered
On April 26, 2014, researchers conducted a public excavation of the landfill site near Alamogordo, New Mexico, recovering approximately 1,382 cartridges out of an estimated 700,000 originally buried there in September 1983. Critically, those recovered cartridges represented 59 different game titles, not one — including E.T., but also Centipede, Pac-Man, and many others, spanning both Atari 2600 and Atari 5200 titles.
How the burial happened in 1983
The cartridges came from Atari’s El Paso, Texas plant, which the company was shutting down as its finances collapsed. In late September 1983, semi trailers began hauling unsold and returned stock — reported at the time as between ten and twenty truckloads — to the Alamogordo municipal landfill, where the loads were crushed and eventually covered; contemporary reporting also described concrete being poured over portions of the site. Local newspaper coverage existed from the very first week, which is part of what kept the story alive: this was never a secret, just a mundane inventory write-off that fermented into legend. James Heller, the former Atari manager who was tasked with running the disposal, later put the buried total at roughly 728,000 cartridges — a large number, but far short of the millions of E.T.-only copies the myth grew to claim.
What happened to the recovered cartridges
The 2014 dig was run with archaeologists on site, filmed for the Zak Penn documentary Atari: Game Over, which premiered in November 2014. Nearly 900 of the roughly 1,382 recovered cartridges were sold on eBay, netting a bit over $108,000 — about $65,000 of it going to the city of Alamogordo and more than $16,000 to the Tularosa Basin Historical Society, which retained hundreds of cartridges for institutional collections. The Smithsonian accessioned one recovered E.T. cartridge for its collection, citing the burial’s significance to the era’s end. Landfill-certified copies of the most infamous game in industry history now sit in museum drawers — a strange, well-documented afterlife for a write-off.
Why E.T. became the popular face of the burial anyway
E.T. is the title virtually every retelling of this story leads with, for understandable reasons — it was rushed through a five-week development cycle, became a widely cited symbol of the broader 1983 crash, and its specific commercial failure is well documented. But the landfill itself was a general inventory clearance of unsold stock across many titles Atari needed to clear out, not a burial specifically and exclusively dedicated to one game.
What this broader picture actually tells us about the crash
A landfill containing dozens of different unsold titles, not one, is arguably a more accurate physical illustration of the 1983 crash’s actual causes than the E.T.-only version — market-wide oversaturation across many mediocre titles, not one uniquely bad game, is what the diversity of recovered cartridges actually demonstrates when you look at the primary excavation data rather than the shorthand popular story.
Why the distinction is worth making
Treating the landfill as evidence of “one legendarily bad game” makes for a tidier, more quotable story than “an entire market’s worth of unsold inventory across dozens of titles” — but the excavation’s actual, documented findings support the second version, which is also the more historically accurate account of what actually went wrong in the industry that year.
Related:
- The Video Game Crash of 1983: How an Entire Industry Nearly Disappeared
- The Video Game Market Begins Its Collapse
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