RetrogamingDeep Dive 8 min read
Atari 2600 TIA Collisions: Sticky Latches, Object Pixels, and Beam Timing
Trace Atari 2600 TIA collision latches from object-pixel overlap through CXCLR, then validate collision timing with Stella's debugger and hardware-aware tests.
#atari-2600#tia#collisions
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