How CPU Emulation Works: Interpretation vs. Dynamic Recompilation
A technical comparison of CPU interpreters and dynamic recompilers, including dispatch cost, translation blocks, timing, exceptions, and cache invalidation.
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A technical comparison of CPU interpreters and dynamic recompilers, including dispatch cost, translation blocks, timing, exceptions, and cache invalidation.
Why cycle-accurate emulation requires synchronized clocks, bus behavior, interrupts, video timing, hardware tests, and careful performance trade-offs.
A practical boundary between emulation and hardware-assisted virtualization, including CPU execution, devices, memory, timing, and hybrid systems.
Resolve missing or invalid emulator firmware by checking core requirements, configured paths, exact names, hashes, permissions, and lawful dumps.
Why Dolphin's planned 2023 Steam release stopped after Valve consulted Nintendo, what the DMCA dispute did not decide, and how platforms govern access.
MAME 0.162 integrated MESS in May 2015, placing arcade, computer, console, calculator, and other machine drivers in one preservation framework.
Nintendo Switch Online launched in 2018 with 20 licensed NES games, suspend points, online play, and a subscription-dependent access model.
Nintendo's 2024 case against Yuzu ended in a $2.4 million judgment and permanent injunction, without a contested trial on broader emulation law.
How emulators serialize CPU, memory, devices, clocks, and pending events—and why completeness, determinism, versioning, and validation matter.
Set up 86Box, PCjs, or MartyPC to recreate the 5150's real hardware — 8088 at 4.77 MHz, floppy-only boot, PC DOS — and feel the 1981 constraints.
Run Navigator or Mosaic via oldweb.today, a period VM, or archive.org emulation — and pair them with Wayback captures for the real 1990s experience.
How the Ninth Circuit treated intermediate BIOS copying in Sony v. Connectix, what the ruling protected, and which questions it did not settle.
How MAME, DOSBox, libretro, reverse engineering, hardware research, and archival practice turned emulation into a preservation discipline.